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    <updated>2026-01-06T05:29:08+00:00</updated>
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        <title type="html">The Finished Book | </title>
    

    
        <subtitle>Analysis of Dungeons &amp; Dragons 5th edition</subtitle>
    

    
        <author>
            <name>Tom Dunn</name>
            
                <email>tomedunn@gmail.com</email>
            
            
        </author>
    

    
    
    
    
    
    
        <entry>
            

            <title type="html">XP Approximations</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/xp-approximations/" rel="alternate" type="text/html" title="XP Approximations" />
            <published>2025-11-12T00:00:00+00:00</published>
            <updated>2025-11-13T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/xp-approximations</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="encounter balancing" />
            
                <category term="theory" />
            
                <category term="xp" />
            

            
            
                <summary type="html"><![CDATA[Approximations simplify XP calculations but that comes at the cost of accuracy. How much are we paying?]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Calibrating Encounter Math</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/calibrating-encounter-math/" rel="alternate" type="text/html" title="Calibrating Encounter Math" />
            <published>2025-04-08T00:00:00+00:00</published>
            <updated>2025-04-08T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/calibrating-encounter-math</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="analysis" />
            
                <category term="encounter balancing" />
            
                <category term="xp" />
            
                <category term="D&amp;D 2014" />
            
                <category term="D&amp;D 2024" />
            

            
            
                <summary type="html"><![CDATA[All this encounter math is good, but how can we check if it's right?]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Monster Manual (2024)</title>
            <link href="https://tomedunn.github.io/the-finished-book/monsters/monster-manual-2024/" rel="alternate" type="text/html" title="Monster Manual (2024)" />
            <published>2025-02-17T00:00:00+00:00</published>
            <updated>2025-04-03T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/monsters/monster-manual-2024</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="D&amp;D 2024" />
            
                <category term="monsters" />
            
                <category term="combat" />
            
                <category term="xp" />
            
                <category term="analysis" />
            

            
            
                <summary type="html"><![CDATA[A comprehensive breakdown of the 2024 Monster Manual.]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Random Encounter Tables</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/random-encounter-tables/" rel="alternate" type="text/html" title="Random Encounter Tables" />
            <published>2024-12-29T00:00:00+00:00</published>
            <updated>2024-12-30T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/random-encounter-tables</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="theory" />
            
                <category term="probability" />
            
                <category term="random encounters" />
            
                <category term="design" />
            

            
            
                <summary type="html"><![CDATA[Random encounter tables are a great tool, but they can sometimes create problems. Here we explore the math behind random encounter tables and techniques we can use to avoid those problems.]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Initiative Probabilities</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/initiative-probabilities/" rel="alternate" type="text/html" title="Initiative Probabilities" />
            <published>2024-10-23T00:00:00+00:00</published>
            <updated>2024-10-23T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/initiative-probabilities</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="theory" />
            
                <category term="probability" />
            
                <category term="combat" />
            
                <category term="initiative" />
            

            
            
                <summary type="html"><![CDATA[How likely are you to roll higher than your opponent in initiative? How often will you go first or second? This post looks at the math behind initiative ordering needed to answer these questions and more.]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Variability: Encounter Difficulty</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/variability-encounter-difficulty/" rel="alternate" type="text/html" title="Variability: Encounter Difficulty" />
            <published>2024-07-29T00:00:00+00:00</published>
            <updated>2024-11-15T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/variability-encounter-difficulty</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="theory" />
            
                <category term="variability" />
            

            
            
                <summary type="html"><![CDATA[What's the probability of winning for each encounter difficulty?]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Variability: Combat</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/variability-combat/" rel="alternate" type="text/html" title="Variability: Combat" />
            <published>2024-07-16T00:00:00+00:00</published>
            <updated>2024-11-11T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/variability-combat</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="theory" />
            
                <category term="variability" />
            

            
            
                <summary type="html"><![CDATA[How much does chance affect combat?]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Variability: Saves</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/variability-saves/" rel="alternate" type="text/html" title="Variability: Saves" />
            <published>2024-02-17T00:00:00+00:00</published>
            <updated>2024-02-17T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/variability-saves</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="theory" />
            
                <category term="monsters" />
            
                <category term="classes" />
            
                <category term="variability" />
            
                <category term="saving throws" />
            

            
            
                <summary type="html"><![CDATA[How do we account for variability of saving throws in D&D?]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Magic Items and Encounter Balancing: part 2</title>
            <link href="https://tomedunn.github.io/the-finished-book/classes/magic-items-and-encounter-balancing-p2/" rel="alternate" type="text/html" title="Magic Items and Encounter Balancing: part 2" />
            <published>2024-01-30T00:00:00+00:00</published>
            <updated>2024-01-30T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/classes/magic-items-and-encounter-balancing-p2</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="analysis" />
            
                <category term="adventuring day" />
            
                <category term="classes" />
            
                <category term="encounter balancing" />
            
                <category term="magic items" />
            
                <category term="xp" />
            

            
            
                <summary type="html"><![CDATA[How much do magic items change encounter balancing?]]></summary>
            

            
            
        </entry>
    
        <entry>
            

            <title type="html">Variability: Attacks</title>
            <link href="https://tomedunn.github.io/the-finished-book/theory/variability-attacks/" rel="alternate" type="text/html" title="Variability: Attacks" />
            <published>2024-01-16T00:00:00+00:00</published>
            <updated>2024-02-17T00:00:00+00:00</updated>
            <id>https://tomedunn.github.io/the-finished-book/theory/variability-attacks</id>
            
            

            
            
            
            
            

            <author>
                <name>Tom Dunn</name>
                
                    <email>tomedunn@gmail.com</email>
                
                
            </author>

            
                
            

            
                <category term="theory" />
            
                <category term="monsters" />
            
                <category term="classes" />
            
                <category term="variability" />
            
                <category term="attacks" />
            

            
            
                <summary type="html"><![CDATA[How do we account for variability of attack rolls in D&D?]]></summary>
            

            
            
        </entry>
    
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