## Effective HP and Damage

How to represent creature defensive and offensive strengths in effective terms that don’t require calculating chances to hit or save against an enemy creature.

How to represent creature defensive and offensive strengths in effective terms that don’t require calculating chances to hit or save against an enemy creature.

A detailed explanation of where XP comes from and how encounter balancing works.

A deep dive into the encounter multiplier and how it depends on the number of NPCs and PC strategies.

A deep dive into the encounter multiplier and how it depends on the number of PCs and NPC strategies.

How many rounds should combat take? And how does encounter difficulty affect the number of rounds in a full adventuring day?

How strong are conditions in 5th edition D&D?

How similar is the math between the XP and encounter building systems in D&D 5e and Pahtfinder 2e?

A comparison of the encounter building rules in XGtE and the DMG.

How do we account for variability of dice rolls for damage and healing in D&D?

How do we account for variability of attack rolls in D&D?

How do we account for variability of saving throws in D&D?

How much does chance affect combat?

What’s the probability of winning for each encounter difficulty?

How likely are you to roll higher than your opponent in initiative? How often will you go first or second? This post looks at the math behind initiative orde...